A 10-hour work week? How robots can make us happy
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Can technological advancement actually help us become fully human?
Boston
College psychology professor, Peter Gray, argues that an automated
world could lead to happier and even more productive human beings. Like
children, he says, adults are designed to play.
Many
people are worried about the displacement of human work by technology.
One serious concern, of course, is how people can make a living if they
can’t find work. But suppose we could solve that economic problem.
Suppose we developed a system by which everyone worked just a few hours a
week, maybe 10, and could thereby obtain all the food, shelter, and
material goods needed for a satisfying life. Would that be a better
world than today’s for the majority of people?
Some
people think it would be a worse world. They think that human beings
need work to have a sense of purpose in life or just to get out of bed
in the morning. They look at how depressed people often become when
unemployed or how some retirees begin to feel useless.
But
those observations are all occurring in a world in which unemployment
signifies failure in the minds of many, workers come home feeling
physically or mentally exhausted each day and a life of work leads many
to forget how to play.
A world with much less
work, or even without work at all, would be a much better world, not
because we are naturally lazy. We are, instead, naturally playful
curious and sociable. These aspects of our humanity would blossom in a
world without work. Here are three lines of evidence:
1. Observations of children
Look at little children who haven’t yet started school and therefore haven’t yet had their curiosity and playfulness suppressed in the name of work. Are they lazy? No. They are almost continuously active when not sleeping, motivated by curiosity.
Look at little children who haven’t yet started school and therefore haven’t yet had their curiosity and playfulness suppressed in the name of work. Are they lazy? No. They are almost continuously active when not sleeping, motivated by curiosity.
And in their
play, they make up stories, build, create and philosophise (yes,
philosophise) about the world around them. The drives for such
activities don’t naturally decline with age. They decline because our
schools, which value work and disvalue exploration and play, drill them
out of people. Then tedious jobs and careers continue to drill them out.
2. Studies of hunter-gatherer cultures
Anthropologists who have studied hunter-gatherers in isolated parts of the world in modern times report something quite remarkable. Hunter-gatherers did not have to work much.
In fact, quantitative studies
revealed that the average adult man or woman in a hunter-gatherer band
spent about 20 hours a week at hunting, gathering and performing other
subsistence-related tasks. Some time was spent resting, but most of it
was spent on playful activities, such as making music, telling stories,
and visiting neighboring bands.
Even hunting and
gathering were not regarded as work; they were never done begrudgingly.
Because there were always plenty of people who wanted to hunt and
gather, and because food was shared among the whole band, anyone who
didn’t feel like hunting or gathering was in no way pressured to do so.
Some anthropologists have reported that the people they studied didn’t
even have a word for work; or, if they had one, it referred to what
farmers, or other non-hunter-gatherers with whom they had contact did.
3. Analyses of cultural flourishing in post-hunter-gatherer times
In the 1930s, the Dutch cultural historian Johan Huizinga wrote a now-classic book, Homo Ludens, which means Man the Player.
Huizinga’s
thesis was that playfulness is the most essential component of our
humanity. He argued quite convincingly that most of the cultural
achievements that have enriched human lives—achievements in art,
literature, mathematics, and even jurisprudence—are derivatives of the
drive to play. He pointed out that the greatest outpourings of such
achievements have occurred at those times where a significant number of
adults were freed from work and play was valued. A prime example was
ancient Athens.
I agree with Huizinga and with
18th century poet and philosopher Friedrich Schiller, who wrote, “Man in
only fully human when he plays.” We indeed are Homo Ludens, and it is
high time that we free up our instinct to play. Ever since the downfall
of hunter-gatherer life we have been suppressing our humanity. If we can
solve the economic problem, technology may allow us to become fully
human once again.
Peter Gray is a
research professor of psychology at Boston College whose research
focuses on the evolutionary and developmental value of human play. He is
author of Free to Learn: Why Releasing the Instinct to Play Will Make
Our Children Happier, More Self-Reliant, and Better Students for Life
(Basic Books).

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